guild wars monk
guild wars monk
3D Modelling \ Figure | 06/30/05 @087 |
Diamant |
critiques (20) |
views (4334)
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Description
This is the monk from the guild wars cinematic. I was responsible for the modeling, texturing, and shading of this character. Hope you enjoy!
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Additional Downloads
Full version [1024x832 px] [321k] |
Comments (20)
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06/30/05 @153
please have body attached
do you take Visa?
*hehe*
PLEASE HELP!!!!!
click here-> Guild Wars
I didnt read your description till after I made a comment
please post there if you know?
06/30/05 @166
06/30/05 @169
Very surprised you were allowed to post this. I would figure the NDA witht he company would prohibit it. Well done, but then again you know that else it wouldn't have made it into the cinematic.
My only issue with this closeup is the symmetry with the neck / collarbone area. It's too perfect and needs some chaos however you were most likely limited with the size texture map you needed to paint this.
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~slap
07/10/05 @990
09/27/06 @712
11/17/06 @745
- What software do you use?
- Do you model in polygons nurbs or subdivs? And what was your final poly count for both the head and figure?(not including cloth)
- Once you get a model, do you modify your base models for other models, or start each one from scratch?
- When do we get a tutorial : D
Thanks again for posting your amazing work, I bought the game simply on the strength of the concept art